Long before “The Industry” and long before post secondary schooling, Rachel began creating TV shows however she knew how. It seemed to simply be in her to do.
It might have begun in the 4th grade, with a small cardboard box and a long roll of adding machine tape. Once a square was cut out of the front of the box and appropriate knobs and dials drawn on (before the days of remote controls… or maybe her family was just poor), the spool of paper could be strung into the TV set from a slot cut on one side, and out by a slot on the other. By pulling and twirling the spools on either side of the TV the household could enjoy any episode of Garfield Little Rachel could imagine. And she could imagine plenty.
In her early adulthood, before Sheridan College, Rachel gathered quite a following for two mini-series’ she created for a large Hamilton youth event called “The Alternative”. 700-1000 teens would gather bi-weekly to enjoy the shorts, “The Toilet Bowl Buddies” and “Bradford’s Magic Photo Album” as an introduction to the speaker’s topic of the evening. T-shirts were made and DVD’s were distributed. Amateur success was soaked up and enjoyed.
Making cartoons has always been a large part of Rachel’s natural bend.
Rachel has spent the last five years skipping around the television industry, animating for series such as “Peep and the Big Wide World”, “Jacob Two-Two” and “Bruno and the Banana Bunch”. Her specialties however lie firmly in creative concept, design (in nearly all mediums and techniques) and in the art of animating for commercials. Much of Rachel’s experience and knack for diversity comes from working with Cuppa Coffee Studios’ broadcast design department having created many commercials, trailers and promo spots, but had currently moved from the roll of “animator” to “supervisor” on the newest hit series to hit the networks, “Wild Kratts”, with The Kratt Brothers.
Rachel’s cut-out style has played a roll in many commercial pieces, such as elements of the opening for Lewis Black’s show, “The Root of All Evil”, which Rachel helped design, animate for, as well as act in.
Visit the MEDIA page for examples of Rachel’s work.